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World at War: SP AI Actors and Spawners

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[edit] AI Actors

An AI actor is a "guy" added to Radiant who is spawned by the game during the levels initialisation.

AI actors are placed in radiant via right clicking the 2d grid and hovering the mouse over "Actor", a new list will then expand to select which side the actor belongs to (axis/allies) and which faction (Rus = Russia, Ger=German, Jap = Japanese, US = United States).

[edit] AI Spawners

An AI Spawner is an actor who has been designated as a spawner in said actors entity setup: Image:Spawnerselect.JPG

Ticking "Spawner" allows the actor to then be spawned via a trigger later in the map instead of him being 'alive' from the beginning.

Ticking "Forcespawn" allows this spawner to replace other actors who DO NOT have "undeletable" ticked when the AI limit reaches 30. (So if you want to spawn an AI later in the level but are worried the 30 AI max limit has already been reached, make this new guy a "forcespawn"-er and at the same time check any actors you do not want to be replaced as "undeletable".

To spawn an actor via a trigger you simply make the Actor a spawner by ticking the option in the Entity setup ("N") and link the trigger to the actor. (select the trigger THEN select the actor then hit "W").

Spawners can be spawned from all forms of triggers, to have a spawner recurring (spawning again and again aka "flood spawners") give the spawner a key of "count" and a value of "10", this would spawn the spawner 10 times, any number is fine up to 999 (infinite).

Trigger setup for flood spawners

targetname flood_and_secure
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