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Call of Duty 4: Modelling

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[edit] Presentation

Due to certain limitation of the new Game Engine used for Call of Duty 4: Modern Warfare, it is not recommended to create and import new model to the game for multiplayer maps. The current limitation has been aknowledge as a 1000 unique model maximum. The created model must be saved as an *.obj (Wavefront OBJ) file.


[edit] Tools

The supported versions of Maya are 7, 8 and 8.5 for modelling purpose, and a Object to Xmodel converter can be find [1].

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