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Call of Duty: Worldspawn Settings

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[edit] List of settings

[edit] Multiplayer maps

mp_brecourt: sky/mp_brecourt

{
"diffusefraction" "0.6"
"sundiffusecolor" ".75 .84 1"
"sundirection" "-45 330 0"
"suncolor" "1 .73 .42"
"sunlight" "1.3"
"ambient" "0.18"
"_color" ".75 .84 1"
"northyaw" "90"
}

mp_carentan: sky/mp_carentan

{
"minlightcolor" ".75 .84 1"
"diffusefraction" "0.45"
"sundiffusecolor" ".75 .84 1"
"sundirection" "-45 210 0"
"suncolor" "1 .73 .42"
"sunlight" "1.5"
"_color" ".75 .84 1"
"ambient" ".2"
}

mp_chateau: sky/mp_chateaunight

{
"northyaw" "270"
"diffusefraction" ".4"
"sunlight" ".7"
"sundiffusecolor" "14 21 32"
"suncolor" "33 43 53"
"sundirection" "-40 5 0"
"_color" "1.000000 0.980392 0.925490"
"ambient" ".12"
}

mp_dawnville: sky/mp_dawnville

{
"diffusefraction" "0.35"
"sundiffusecolor" ".75 .84 1"
"sundirection" "-24 45 0"
"suncolor" "1 .73 .42"
"sunlight" "2"
"ambient" ".18"
"_color" ".75 .84 1"
"northyaw" "90"
}

mp_depot: sky/mp_depot

{
"_color" "200 200 205"
"ambient" "0.16"
"sunlight" "1"
"suncolor" "100 100 210"
"sundirection" "-45 95 0"
"sundiffusecolor" "200 200 210"
"diffusefraction" "0.6"
}

mp_harbor: sky/mp_harbor

{
"_color" "0.95 0.95 1.000000"
"sundirection" "-35 195 0"
"suncolor" "0.99 0.98 0.86"
"sunlight" "1.6"
"ambient" ".20"
"sundiffusecolor" "0.94 0.94 1.000000"
"diffusefraction" ".55"
"northyaw" "90"
}

mp_hurtgen: sky/stormy

{
"ambient" ".18"
"sunlight" "1"
"sundirection" "-60 95 0"
"sundiffusecolor" "0.962963 0.984127 1.000000"
"suncolor" "0.953642 0.980132 1.000000"
"diffusefraction" ".75"
"_color" ".953642 .980132 1"
}

mp_pavlov: sky/mp_pavlov

{
"northyaw" "90"
"_color" "100 105 105"
"ambient" "0.18"
"sundirection" "-30 40 0"
"diffusefraction" "0.65"
"sundiffusecolor" "100 100 100"
"suncolor" "100 100 105"
"sunlight" "0.95"
}

mp_powcamp: sky/mp_powcamp

{
"_color" "200 200 205"
"ambient" "0.16"
"sunlight" "1"
"suncolor" "100 100 210"
"sundirection" "-45 95 0"
"sundiffusecolor" "200 200 210"
"diffusefraction" "0.55"
}

mp_railyard: sky/mp_railyard

{
"sundirection" "-40 225 0"
"suncolor" "100 100 105"
"sunlight" "1.3"
"sundiffusecolor" "100 100 100"
"diffusefraction" ".65"
"ambient" ".10"
"_color" "100 100 105"
}

mp_rocket: sky/mp_rocket

{
"_color" "1 1 1"
"ambient" ".18"
"diffusefraction" ".65"
"suncolor" "0.953642 0.980132 1.000000"
"sunfiffusecolor" "0.962963 0.984127 1.000000"
"sundirection" "-65 75 0"
"sunlight" "1"
}

mp_ship: sky/mp_ship

{
"sundirection" "-45 110 0"
"sundiffusefraction" ".6"
"sundiffusecolor" ".8 .8 .78"
"suncolor" ".9 .9 .89"
"sunlight" "1"
"ambient" "0.18"
"_color" ".9 .9 .89"
}

mp_tigertown:

{
"ambient" ".06"
"diffusefraction" ".40"
"suncolor" "1 .73 .42"
"sundiffusecolor" ".75 .84 1"
"sundirection" "-24 230 0"
"sunlight" "2"
"_color" "1.0 .57 .42"
}

mp_stalingrad:

{
"diffusefraction" ".65"
"suncolor" "100 100 105"
"ambient" ".12"
"_color" "100 105 105"
"sundirection" "-30 225 0"
"northyaw" "90"
}

mp_neuville:

{
"ambient" "0.18"
"_color" ".75 .84 1"
"sunlight" "1.5"
"suncolor" "1 .73 .42"
"sundirection" "-45 330 0"
"sundiffusecolor" ".75 .84 1"
"diffusefraction" "0.6"
"minlightcolor" "1 1 1"
"classname" "worldspawn"
"northyaw" "90"
}

mp_bocage:

{
"diffusefraction" "0.6"
"sundiffusecolor" ".75 .84 1"
"sundirection" "-45 330 0"
"suncolor" "1 .73 .42"
"sunlight" "1.3"
"ambient" "0.18"
"_color" ".75 .84 1"
}

[edit] Singleplayer maps

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