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Call of Duty: Multiplayer Gametypes

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There are many different Multiplayer Gametypes. They are: Deathmatch, Team Deathmatch, Search and Destroy, Behind Enemy Lines, Retrieval, and Headquarters.

Contents

[edit] Deathmatch

This gametype, abbreviated DM, is a free for all format. Everyman for himself. The objective is to kill other players. The map ends when a player reaches the maximum score or when the time limit is reached.

[edit] Team Deathmatch

This gametype, abbreviated TDM, is a team based gametype. Help your team win over the enemy. The objective is to kill other players that are not on your team. The map ends when a team reaches the maximum score or when the time limit is reached.

[edit] Search and Destroy

This gametype, abbreviated SD, S&D, or SnD, is also a team objective based game. Help your team ether defend the objective from the enemy or destroy the objective. Depending if you are on the attacking or defending team depends on how you play. Defenders kill off all enemies and keep them from planting their bomb on the target. If the attackers plant, they must defuse the bomb in a minute or they lose the round. The attacking team tries to plant explosives on the target or eliminate all enemies. The biggest thing about this gametype is once you die, you can not respawn until the round is over. The objective is to win as many rounds as possible. The map ends when the maximum amount of won rounds is met.

Round ends when: 1. Attacking team kills all enemies. 2. Defending team kills all enemies. 3. Attacking team is successful in blowing up the target. 4. Defending team defuses the explosives after they are planted. 5. When the time limit for the round is reached.

[edit] Behind Enemy Lines

This gamtype, abbreviated BEL, is hind and seek gametype. The objective as the hider is you hind yourself where the finders can't find you. If you are a finder, you must find the hinder(s) by using your compass. Where the hider is generally located, a ? with a blue circle appears on your compass. When you are a hider, you get points for the amount of time you are hidden. Once found and killed, the person that killed you becomes a hinder and you become a finder. As a finder, you get points by killing a hinder (1 point). The map ends when the maximum score is reached or when the time limit is reached.

[edit] Headquarters

This gametype, abbreviated HQ, is a team based gametype. This gametype was not in the first version, but came with the second patch. The objective is to capture the HQ for your team and protect it. You are to eliminate any one who is trying to destroy the HQ once you have set it up. If the enemy gets the HQ, you must destroy it. If you have a HQ and you die, you can not respawn until the HQ is destroyed. You gain points for the amount of time you have a HQ and when you destroy a HQ. The map ends when the maximum amount of points are scored or when the time limit is reached.

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